It can also cause the game to break when it was otherwise functioning normally, so use with caution. The available MDKs include source files, examples on data structure and best practices for how to successfully implement a certain mod. The version number layout, Airport CEO X Y-Z, is explained as follows: X increments when we deploy a major feature to the game, drastically changing the gameplay. Airport CEO MDKs MDK stands from Mod Development Kit and is a subset of files that we provide the community with for you to get a better understanding of how to properly design and install mods in Airport CEO. It can also cause the game to break when it was otherwise functioning normally, so use with caution. Here you can enable and disable mods you’ve downloaded as well as, at the push of … The Debug panel is used to identify, and possibly fix, issues caused by bugs in the game. Showcasing and discussion of mods related to Airport CEO! You will build the airport’s infrastructure with everything from runways and taxiways, gates and aprons to constructing terminals with check-in, security, restaurants and shops. Cast your vote and help guide … Airport CEO - Airport CEO is a tycoon and management game in development for PC and Mac where you take the seat as a CEO of your own airport. Y increments when we deploy minor new features or major bug fixes to a recent major update ( X ). UMF (uMod Framework) is a mod loader and modding framework for all Unity Engine games. You can now access the Airport CEO Steam Workshop via the community hub and when you subscribe to an item, it will appear in the Mods panel via the main menu.